Northgate Codex reviews video games only. No gambling, no betting, no virtual currency and no prizes. There are no games to play on this site.
Vol. I · October 2026 Northgate Codex Your local time--:-- local

Northgate Codex

Questions and answers

Short answers to the things people ask us most.

Is this a gambling or betting site?

No. Northgate Codex reviews video games and nothing else. There is no betting, no casino-style play, no virtual currency and no prizes, and we have no connection with gambling operators. We also leave out games that include casino-style mini-games.

Can I play the games here?

No. We only write about the games. To play, buy the game from an official store such as the PlayStation Store, Nintendo eShop, Microsoft Store or a PC store, using the link in each review.

Do you earn money when I click a link?

No. We do not use affiliate links and nobody pays for a place or a score. The links are plain links to official pages.

Why only ten worlds?

Ten is enough to cover samurai islands, robot wilderness, superhero cities and fantasy roads, and few enough that we can walk each one properly.

What does 'costs after you buy it' mean?

It tells you whether a game asks for more money after the first purchase: paid expansions, soundtracks, cosmetic packs, or an online membership on your console. None of the games we picked sells random rewards.

Are these games suitable for children?

Many are, but check the PEGI label on the store page for your platform, because labels can differ between editions. Our healthy play page has advice on time and spending limits.

How does the planner work?

Choose a start time and a length. The Journey planner shows eye breaks, a ten-minute warning and a point to save and stop. It runs entirely in your browser and stores nothing.

How can I suggest a game or report a mistake?

Use the contact page or email us. We read every message and correct mistakes quickly.

Open worlds are huge. How do I avoid losing whole weekends?

Each entry lists the natural stopping points, usually camps, safe houses or the end of a quest. Pick one before you start and use the Journey planner to set a time.

Last updated 25 October 2026